curated by the whitney. such a beautiful note: https://artport.whitney.org/commissions/codedoc/CODeDOC.html
‘assignment’ for all artists:
The code should move and connect three points in space. [This could obviously interpreted in a visual or more abstract way].
The code should not exceed 8 KB. 8 KB refers to your “main.” The emphasis and focus is on code written by the artist. Obviously it’s almost impossible to not call any libraries and subroutines but if possible, you should avoid relying on them too much (if they haven’t been written by yourself); meaning, the idea is not that you write one line that calls powerful subroutines and libraries. However, if you can’t resist bending the rules, please write a short line explaining what you did (so it becomes a bit more intelligible for anyone who isn’t a programmer).
The code must be compilable / interpretable; it should run in a browser window or be accessible as downloadable executable.
The “object” is the code itself not what it produces. “Visual beauty” does not have to be the main focus.
By the deadline, you should deliver your code as a text file + the applet / exe etc.
The “assignment” will be collected and made available to everyone on a website. You are invited to comment on each others’ projects. You do not have to comment on every participant’s code; you can decide to stick to the artists’ code that has been written in the language of your choice (or comment on whatever interests you).
The “exhibition” of the project at the artport website will present each artist’s code as well as the comments submitted by the other artists. The visuals / process created by the respective code can be launched from each artist’s section.