a score as a way of choreographing events in time through text, diagrams, or other forms of instruction.
from https://sosoft.arts.ucla.edu/cycle-2 (casey reas, at social software group at ucla).
a score as a way of choreographing events in time through text, diagrams, or other forms of instruction.
from https://sosoft.arts.ucla.edu/cycle-2 (casey reas, at social software group at ucla).