learnt about a new way to loop through each array:

  marbles.forEach(function (marble) {
    marble.display();
  });
//untitled; arjun; month, 2026.
 
/*
ask: 
 
*/
 
/*
thought: 
 
*/
 
let something;
 
let marbles = [];
let num = 2;
 
let size_range = [25, 50];
 
let margin = 50;
 
function setup() {
  // createCanvas(1000, 562); //in 16:9 aspect ratio.
  createCanvas(800, 800); //square to handle calculations better.
 
  for (let i = 0; i < num; i++) {
    marbles.push(new Marble(random(margin, width - margin), random(margin, height - margin)));
  }
}
 
function draw() {
  background(0);
 
  // for (let marble of marbles) {
  //   marble.display();
  // }
 
  marbles.forEach(function (marble) {
    marble.display();
  });
}
 
class Marble {
  constructor(x, y, s) {
    this.pos = createVector(x, y);
 
    this.s = random(size_range[0], size_range[1]);
 
    this.hue = Math.floor(random(100)); 
  }
  display() {
    push();
 
    translate(this.pos.x, this.pos.y);
 
    colorMode(HSL);
 
    fill (this.hue, 100,50); 
    circle(0, 0, this.s); 
    pop();
  }
}
 
 

you can call .method().another_method() because each method returns this.